05 Nov '11, 12am
NICA 2011:Zhonghua Secondary School , (Secondary Category)
The project aims to create an interesting game/application that will not bore the user while raising awareness for cyber wellness. In this project, the team attempts to do so by implementing various elements into a tower-defence game such that while the player is able to enjoy the game, the player can gain more knowledge on cyber wellness. The game attracts its users as the concept of tower-defense is popular and users dwell longer due to its engaging storyline.