14 Jan '11, 3am

Malaysian game developers may be enthusiastic but the local industry doesn't seem to be heading that way

Hello there! If you are new here, you might want to subscribe to the RSS feed for updates on this topic. Powered by WP Greet Box For Chan Mun Hon and many others just starting out in app development, making games for the iPhone started out as something fun. Some have gone on to become overnight successes – like those who created the useless fart apps, or iShoot – while others, like Chan, have hardly made a splash in the sales figures. Not that Chan is bothered too much. After all, his creation – a 3D puzzle game called Space Junk-i – was a by-product of a free mind testing out the 3D component for Adobe Flash before he ported it over as an iPhone App. While his download figures are only around the 100 mark, the Malaysian at least won some recognition at the national Kre8tif Awards last December when he won in the Best Mobile Game category. “The submission was a very last-m...

Full article: http://e27.sg/2011/01/14/gaming-industry-still-hobbyist-p...

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